Video review of Run Zoom Run

Two of North Wales toughest critics have given Run Zoom Run the thumbs up. Jessidy and Minty from North Wales watched a special viewing of Run Zoom Run and have made this video review giving their opinions on the cartoon short.

Thanks Jessidy and Minty!

Making the music

logic pro screenshotlogic-pro-close-up

Although most animators get someone else to do the music, this was the part I was really looking forward to. Making music is so much fun!  For this soundtrack I used Logic Pro and a collection of orchestral samples. Having my own virtual orchestra was amazing!

I started composing by developing themes for both Zoom and the UFO and their various counterpoint melodies. After tweaking these themes I then started orchestrating, putting in the different colours of the various orchestral instruments. I’m a big soundtrack fan so I loved this part.

Here’s a confession.

I can’t read music. But honestly with Logic and most other computer music software you just don’t have to. If you look at the second screenshot above it shows Zoom’s theme. You can see the keyboard on the side with all the notes, the bars show the pitch and the colours of the bars show the velocity. It makes a whole lot more sense to me than dots, squiggles, lines and Italian!

Play the soundtrack.

Editing the movie


As you can see from the screen shots above, putting together a short film is a lot like putting together a jigsaw. All the shots need to be cut and timed down to a fraction of a second. Each second has 24 rendered frames and every frame counts.

I used Adobe Premiere to edit each of the shots together along with the music and sound effects. I had a temp music track while testing, which was then replaced at the end by an original music soundtrack.

This is where the 3D computer stuff happens…


The complex 3D stuff takes place here. I used Maxon’s Cinema 4D (mac) to model, rig, texture, light, animate and render all of the animation short.  I’ve been working in Cinema 4D for about five years and feel pretty comfortable with it.

By creating everything myself I’m able to maintain control over the whole animation, although the downside is I can’t create huge amounts of detail and it’s also pretty slow going building everything from scratch.  After all the 3d modelling and rigging, which was a lot of hard work, I can then create on average 1 x shot a day. I think there are around 50 shots in this short.

After rendering out at 1080p I then import the files into After Effects for some post production work.  I try to keep render times down to less than 5 minutes a frame, which isn’t very long compared to other more expensive films and animations.

Early Zoom Sketch


This was one of my early Zoom designs. He was originally called ‘Ickle Bot’, but I later changed it to ‘Zoom’ – a play on words about his fast speed and his telescopic eyes. I simplified the final 3D design, adjusted the wheels but he’s essentially the same shape as I originally planned.