The complex 3D stuff takes place here. I used Maxon’s Cinema 4D (mac) to model, rig, texture, light, animate and render all of the animation short. I’ve been working in Cinema 4D for about five years and feel pretty comfortable with it. By creating everything myself I’m able to maintain control over the whole animation, […]
Posts Tagged “zoom”
This was one of my early Zoom designs. He was originally called ‘Ickle Bot’, but I later changed it to ‘Zoom’ – a play on words about his fast speed and his telescopic eyes. I simplified the final 3D design, adjusted the wheels but he’s essentially the same shape as I originally planned.